精益生產之倉庫模擬遊戲(PPT 44頁)
精益生產之倉庫模擬遊戲(PPT 44頁)內容簡介
Warehouse Simulation Game
Objectives
Agenda
Structure of simulation rounds
Context
Operation
Tracking key performance indicators
Round 1: Traditional manufacturing
Simulation round 1
Time
Round 1 analysis:Tracking key performance indicators
Round 1 analysis:Learning points
Three lean enemies 'waste', 'inflexibility' and 'variability' address all operational targets
Typical learning points
Module: WasteModule: One Piece FlowModule: Kanban
8 types of waste
Continuous flow processing
Line design examples
1 piece flow and pull system
Round 2: Summary of design changes
Simulation round 2
Round 2 analysis:Tracking key performance indicators
Round 2 analysis:Learning points
Module: Takt TimeModule: Workforce FlexibilityModule: Poka Yoke
Analyzing the problem of waitingTime per order, Seconds
Solving the problem of waitingTime per order, Seconds
Solving the problem of waitingTime per order, Seconds - Line Balancing
Round 3: Summary of design changes
Simulation Round 3
Round 3 analysis:Tracking key performance indicators
Round 3 analysis:Learning points
Analyzing opportunity for growth Time per order, Seconds
Rebalanced line for growth in round 4Time per order, Seconds
Review of Objectives
..............................
Objectives
Agenda
Structure of simulation rounds
Context
Operation
Tracking key performance indicators
Round 1: Traditional manufacturing
Simulation round 1
Time
Round 1 analysis:Tracking key performance indicators
Round 1 analysis:Learning points
Three lean enemies 'waste', 'inflexibility' and 'variability' address all operational targets
Typical learning points
Module: WasteModule: One Piece FlowModule: Kanban
8 types of waste
Continuous flow processing
Line design examples
1 piece flow and pull system
Round 2: Summary of design changes
Simulation round 2
Round 2 analysis:Tracking key performance indicators
Round 2 analysis:Learning points
Module: Takt TimeModule: Workforce FlexibilityModule: Poka Yoke
Analyzing the problem of waitingTime per order, Seconds
Solving the problem of waitingTime per order, Seconds
Solving the problem of waitingTime per order, Seconds - Line Balancing
Round 3: Summary of design changes
Simulation Round 3
Round 3 analysis:Tracking key performance indicators
Round 3 analysis:Learning points
Analyzing opportunity for growth Time per order, Seconds
Rebalanced line for growth in round 4Time per order, Seconds
Review of Objectives
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